Through examining the ways people are realistically able to change and reveal themselves, Dice Club advocates for a more naturalistic mode of character development and examination. Their individual truths begin to come out and allow themselves to be expressed, free from the burdens of how society thinks about them or how they think about themselves compared to others. What is noteworthy about this moment is that, even though the subject suddenly comes forth, it never feels unrealistic it’s the kind of thing that would happen when two people are interacting together in a secluded space. What starts as a somewhat embarrassing session of compliments and insults quickly turns into an open discussion about Maki’s abusive father, broken family, and reasoning for her strong hatred towards bullies, which ties into their first meeting revealed several episodes earlier. One notable instance of this is in Episode 7, wherein Miki and Maki, a delinquent friend of Aya’s older sister, play a dice game by the river. She isn’t a dramatically different person, but the show acknowledges that, oftentimes, the most striking changes come from the smallest of moments. She evolves from a girl who timidly walked through life, deaf to everyone around her, to a devoted friend and comrade of play. For example, Miki learns to slowly shed the shy, slovenly aspects of her personality that prevented her from befriending others or enjoying herself beforehand. Each episode makes them grow in some way, becoming better able to relate to each other. Yet, to some extent, we know that is a falsehood and Dice Club showcases the ways that we can break out of our shells.įrom its onset, the show makes it clear that there is more to our characters than what initially appears and that their interactions will not only reveal those hidden sides, but also allow them to move beyond themselves. We are who we are and the greatest impact from others can’t change that. Sometimes, we feel like we know ourselves so well that nothing about us can truly change, that our negative aspects are deeply engrained into our being. Quickly, the strangers find them bonded over the pleasure of playing various board games and, over the following year, the three of them, joined later by a German-Irish transfer student named Emilia, grow together and as individuals. While wondering through town, they see their class president, the stern Midori Ono, working at a small shop that sells board games. The series starts with Miki Takekasa, an introverted first-year high schooler with no friends and no excitement in her life until she crashes into her classmate, the highly excitable Aya Takayashiki. It was adapted into a 12-episode anime this previous fall by Liden Films, with direction by Kenichi Imaizumi ( Brynhildr in the Darkness, Hitman Reborn, Komori-san Can’t Refuse) and series composition by Atsushi Maekawa ( Ultimate Otaku Teacher, Hunter x Hunter). Surprisingly, After School Dice Club isn’t an adaptation of a Kirara manga it originally began in Monthly Shonen Sunday in 2013, written by Hiro Nakamichi. More than anything else, this show can help to teach us the true meaning of fun, especially when it’s spent with others. But just like learning more of the rules increases the complexity, the increasing amount of time spent in this story makes us realize more about ourselves, about how we interact with others, and how we conceive of the world. Like a well put-together game, After School Dice Club seems simple on its surface: a story about four girls who come together due to a love for board games. It’s where English eventually gained the word “game,” but it’s interesting to think about its original meaning: “playing together,” “joy together,” “humans together.” In Proto-Germanic, it’s believed there was a word called “gamana”, which is thought to be a combination of the prefix “ga-“, indicating a collective of some kind, and “mann,” which is fairly obvious in its meaning. One of these languages is Proto-Germanic it’s considered to be the parent language of Indo-European languages with Germanic roots. Linguists oftentimes refer to proto-languages in their work these are hypothetical languages that came before our currently existing languages and help to explain similarities and differences between them.
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